Category Archives: lock-free

Programming with lightweight asynchronous messages: some basic patterns

This post introduces some basic asynchronous message passing patterns that I’ve found useful while implementing real-time audio software. The patterns apply to in-process shared memory message passing. For the most part this post is intentionally abstract. I won’t talk too much about concrete implementations. I do assume that the implementation language is something like C/C++ and that the message queues are implemented read more »